Steve is finally RELEASED!

It's been a long LONG 3 year project, but, Steve has finally come out of the studio and is available for everyone to play with! 

Before release I had 27 QA testers all submitting very detailed bug reports and from the list of 86 issues, there are now NO bugs left! (on the list) Steve is the most stable he has ever been and I am super proud that Steve and I have managed to make it this far together! Safe to say, it has been a long and gruelling journey, with near misses, sleepless nights and even dreams that featured only Blueprints (visual scripting inside Unreal Engine). 

I wanted to make a modern game with great looking visuals, built in a modern game engine, but, I wanted the game to play and feel like one of the classics! I feel happy, I have achieved my goal. I think the game looks great and even after 3 years, I still enjoy playing levels and trying to set faster times.

If you do decide to try the game yourself, I truly hope it brings you as much joy as it has and does for me. Also, thank you for your support! 

Files 913 MB
Sep 24, 2018

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